On December 19, 2023, we got an example from the Federal Trade Commission (FTC) of holding an operator/end-using organization accountable for the negative impacts of an artificial intelligence system, in this case, facial recognition system. This is interesting for us as it reflects the findings from our 2022 research papers on accountability for artificial intelligence… Continue reading AI Accountability — The Rite Aid Case
Since the launch of ChatGPT the interest, enthusiasm, and concerns about artificial intelligence (AI) have grown dramatically. According to ChatGPT Statistics and User Numbers 2023 – OpenAI Chatbot (tooltester.com), ChatGPT had a million users in its first week and 100 million as of August 2023. McKinsey estimates that 40 percent of business will increase their… Continue reading What can project managers do about AI risks?
Last week, we presented on serious games at the Project Challenge conference. The conference was held at the Etihad Stadium in Manchester, UK. The Project Challenge newsletter summarizes the event very well. The presentation identified three agile principles in the Agile Manifesto (agilemanifesto.org) that could benefit from using serious games in projects. It then covered… Continue reading ‘Using Serious Games as a Management Tool’ – Presented at the Project Challenge Conference in Manchester
Many companies have adopted an agile methodology for their projects. They may have adopted a specific agile methodology such as Scrum or introduced a hybrid model with some topics managed using an agile methodology or agile practices. Therefore, we can announce that pure waterfall projects are dead! While there are challenges, issues, and problems in… Continue reading Waterfall is Dead. Long Live Agile!
Serious games can help manage some challenges in transitioning from traditional/waterfall projects to agile projects. For example, in a traditional project, the scope is known up-front and the project budget is fixed, so the expectation is that all product features will be delivered within that known budget. The budget and time may be fixed in… Continue reading Innovation Games and the Agile-Budget-Problem
The McDonald’s Monopoly game promotion is a form of gamification. I am unsure of their formally stated goal, but it is probably to make more money. The behaviors experienced drive people who want fast food to consider McDonald’s; it gets customers to buy certain food combinations and to return to McDonald’s as often as possible.… Continue reading Games Drive Behavior: Gamification and Serious Games
In 2022 we were managing multiple projects, published three articles on artificial intelligence (AI), and moved forward with our serious game—The Project Win Game™. Projects Our project work was very interesting, fulfilling, and challenging in 2022. We had very diverse multi-national, multi-disciplinary teams. In one project, we had a good laugh comparing United States and… Continue reading This was maxmetrics 2022
How do artificial intelligence (AI) projects differ from other projects based on the harms, damages, and losses they can impose on individuals, society, and the environment? Is it necessary to engage developers, operators, and representatives of passive stakeholders to achieve moral, ethical, and sustainable development? Read more about all these very interesting questions on Gloria… Continue reading ‘Stakeholder Roles in Artificial Intelligence Projects’ – Article Published on Project Leadership and Society – by Gloria J. Miller
An emerging topic in artificial intelligence (AI) projects is project teams’ responsibilities for developing ethical AI systems. Consequently, there are many ethical guidelines and principles that project teams should take into consideration. For example, Jobin, Ienca, and Vayena performed a content analysis of 84 AI ethical guidelines. 84. Ryan and Stahl translated those guidelines into… Continue reading The intersection between project success factors and AI ethical principles
Europeans take their vacations very seriously. They plan them weeks and months in advance. In Germany: People with or without children plan vacations around the published school holidays. People with children plan to spend time with their families, usually away somewhere, on vacation; people without children plan their vacations to avoid those people on vacation… Continue reading Projects and Holiday Season in Europe